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AI Navigation

AI Navigation in Unity using the NavMeshAgents! One of the green agents is set up to patrol around the middle room, with several others out to attack you. Red blades are set up for the player to pick up in order to slay the green team. Purple allies spawn to help the player every 5 seconds, but if the player wants additional help, there's a button for that. Made in Unity

Top down view; the purple and green team are exactly the same except for the help button.

Top down view; the purple and green team are exactly the same except for the help button.

AI Navigation